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- +-----> PRESENTS <----+
- THE TOWER OF SOULS AGA DOC'S@END_FILE_ID.DIZ
- TOWER OF SOULS
- ==============
-
- In the Realm of Chaybore
-
- To enter the main game click on the tower to the right of
- Treeac. A disk change request may appear at this point.
-
- Manoeuvring
-
- The main character, Treeac, will appear in a room.
-
- Move the character with the mouse. Guiding light changes from
- green to red to warn you of approaching enemies.
-
- To enter other rooms
-
- To enter another room move main character up to doorways,
- staircases, and onto small peninsulas. If door is unlocked it
- will open allowing entry to the next room.
-
- Using the Virtual Joystick
-
- SPACE BAR switches 'virtual joystick' ON/OFF.
- Virtual joystick is on if pointer is a guiding light.
- Virtual joystick is off if pointer is a hand.
-
- Mouse button controls are:
-
- While virtual joystick is ON:
-
- LEFT - Use current weapon
-
- RIGHT - Cast current spell
-
- While virtual joystick is OFF:
-
- LEFT - Activates required icon, EXCEPT when holding food or
- drink. (Refer to section on Status screen and Use of Menu bar).
-
- RIGHT - Activates alternative functions on the menu bar.
- Switches the 'virtual joystick' back ON if no alternative
- function found.
-
- USE OF MENU BAR
- ===============
-
- Icons on the menu bar from left to right:
-
- 1. Automap: This icon takes you to the Automap screen showing
- you your progress through the game. Click on the icon with the
- LEFT mouse button to enter this screen.
-
- 2. Bag: Clicking on this icon with the LEFT mouse button
- takes you to the status 9refer to section on Status screen).
- While holding an object clicking with the left button
- automatically packs the object into the correct container.
- Clicking with the RIGHT mouse button while holding an object
- takes you to the Status screen without packing the object you
- are holding. While not holding an object, clicking with the
- RIGHT mouse button on the bag takes a first aid object from it
- dependant on which face (Health or Energy) is shown.
-
-
- 3. Amulet Icon: When amulet is red it is fully charged and
- can be used to kill most enemies that are in the room you are
- currently in by clicking on amulet icon with the LEFT mouse
- button. It takes time for the amulet to recharge.
-
- 4. Hands: Objects picked up may be placed into either hand by
- clicking with the LEFT mouse button onto hand. If object is a
- bag the contents may be cycled through by clicking on bag using
- RIGHT mouse button.
-
- 5. Head: This icon gives a representation of your current
- health and energy status; which can be flipped between using
- LEFT mouse button. Health status is represented by graphic
- stages showing damage which is restored by using healing items
- (click items on head). A representation of your current energy
- level which can be restored by consuming food and drink (click
- items on head).
-
- 6. Spell book: Left mouse button opens and closes the spell
- book. Once opened left button held down and moved around
- flicks pages for spells to be selected. (Alternatively, pages
- may be clicked through slowly using RIGHT mouse button).
- Moving mouse up and down wit LEFT mouse button held down allows
- spell level to be selected. Previous, current and next spell
- available are displayed in the current spell icon until mouse
- button is released when the spell now selected is displayed
- here. Spell book pages become colour of spell levels. (Refer
- to section on Alchemy Screen).
-
- 7. Current Spell Icon: Current spell displayed in window.
- Clicking with left button closes spell book.
-
- 8. A-Attack: Selects the current Attack spell. Holding down
- left mouse button and moving around flicks pages in spell book
- through Attack spells available.
-
- 9. D-Defence: Selects the current Defence spell. Holding
- down left button and moving around flicks pages in spell book
- through Defence spells available.
-
- 10. M-Morphing Spells: Selects the current Morphing spell
- (these spells change your body state). Holding down left mouse
- button and moving around flicks pages in spell book through
- Morphing spells available.
-
- 11. E-Equipment: Selects the current Equipment spell.
- Holding down left button and moving around flicks pages in
- spell book through Equipment spells available.
-
- STATUS SCREEN
- =============
-
- To enter Status screen click with the RIGHT mouse button on the
- Bag Icon.
-
- To exit Status screen click on LEFT mouse button at far top
- right corner of screen.
-
- The backpack displayed on this screen is made up of several
- smaller containers which may be opened using left mouse button.
- When opened items held in that container are displayed in grid
- to left of screen.
-
- The hands at the bottom of the screen are those that are also
- on the menu bar and display the items that you are currently
- holding. Items displayed on the grid may be placed into your
- hands using LEFT mouse button, with the exception of the
- keyring and money purse.
-
- Opening containers within the Backpack.
- ---------------------------------------
-
- Click RIGHT mouse button on container in grid to open it. In
- order to close container click with RIGHT mouse button within
- grid, or LEFT mouse button on left eye.
-
- Food and drink may be consumed on this screen by placing it
- over the character's mouth and clicking with the LEFT mouse
- button.
-
- CONSUMING FOOD AND DRINK RESTORES YOUR ENERGY.
-
- Character stats are displayed on this screen also by clicking
- on the circle to the right of the grid with the LEFT mouse
- button. To exit character stats click again on eye.
-
- LOAD AND SAVE GAME
- ==================
-
- In order to load and save the game you must build up credits
- using gold coins, these need to be fed to the gargoyle on the
- left of the Status screen. Place a coin into its mouth until
- the number on the plinth reaches zero and the disk icon is
- displayed. If you do not have enough gold coins try feeding the
- gargoyle with any of your other items. Once disk icon is
- obtained, clicking on the icon will allow you to load or save
- game.
-
- DEATH OF CHARACTER
- ==================
-
- Provided you have a minimum requirement of 100 in coin value; a
- screen will come up on which there is a tombstone. Clicking on
- the stone and putting the required amount into the proffered
- cup allows you to resurrect Treeac in a ghost-like form.
-
- ALCHEMY SCREEN
- ==============
-
- To get the Alchemy Screen click with LEFT mouse button on the
- Alchemy chest on your backpack in the Status screen.
-
- To exit Alchemy Screen click with LEFT mouse button on
- rectangle above blood container.
-
- The Alchemy screen allows you to create magic potions from the
- spell recipes.
-
- The display area in this screen, (top right sector), can be
- scrolled using the buttons at top and bottom if the number of
- items available cannot be contained within it.
-
- To bring bag contents into display area clicking on button C
- will cycle through the herbs etc, that you have collected.
-
- If you have test tubes, one will automatically appear when you
- select the spell you wish to make. If you use a test tube that
- already contains a potion, that potion will be replaced by the
- one that you are currently making. If you do not wish to lose
- the potion you have, click on button C to check if you have any
- empty test tubes on you.
-
- To select a spell recipe, click on the class of spell that you
- want, buttons A,D,M & E, using LEFT mouse button. The spells
- available are then represented in the display area C. Those
- spells greyed out are not available.
-
- A - Attack spells
-
- D - Defence spells
-
- M - Morphing spells
-
- E - Equipment spells
-
- Click LEFT mouse button on type of spell you want, spell type
- and test tubes will be displayed. Next, select level of spell
- you want. There are five spell levels represented by the
- colour of test tubes:
-
- EMERALD - Spell strength LOWEST
-
- SAPPHIRE - Spell strength LOW
-
- RUBY - Spell strength MEDIUM
-
- SILVER - Spell strength HIGH
-
- GOLD - Spell strength HIGHEST
-
- Select level of spell by clicking LEFT mouse button on coloured
- test tube and a depiction of the spell will be displayed beside
- the coloured test tube in (C) along with the recipe for making
- the potion.
-
- The spell recipes list the ingredients (3 herbs and a catalyst)
- necessary for the particular spell selected along with the
- directions for the number of blood and water drops needed and
- cooking temperature required to produce that potion.
-
- The herbs are stored in the herb boxes on the bottom right
- corner of the Alchemy screen with the catalysts below them.
- Click once with the LEFT mouse button over the herb you need
- (either on that in display area (C) or on the herb box itself)
- and a window will appear either showing that you have some of
- this herb or displaying an empty window if you have none of that
- particular herb. As all herbs are capable of making a potion
- of sorts, a substitute herb could be tried if you have none of
- the required herbs. To pick up necessary ingredients click
- again on LEFT mouse button. Placing ingredients into the
- processor box by using LEFT mouse button once to open processor
- door and pressing again to put them into the processor.
-
- Next the current number of blood drops have to be added. The
- blood is you own blood, meaning that it uses up your health
- points as you lose it. Click on the blood tap or on icon in
- 'C' until you have released the correct number of drops. Water
- drops are added in the same way.
-
- Cooking temperature is selected by using LEFT mouse button
- depressed to move the slider (G) up and down to adjust the
- thermostat, to click on icon in 'C' for automatic setting.
-
- You are now ready to turn on the Alchemy engine which will
- automatically cook, bottle and cork your spell. To turn on
- engine click LEFT mouse button on machine switch (D) (in bottom
- left corner of alchemy engine - pull down handle type knob).
- You can tell how far through a reaction is by the small
- display, (E).
-
- When potion is corked in test tube put it either in your bag or
- in your hand on the menu bar, wherever it is, it is available
- for immediate use.
-
- RIGHT MOUSE BUTTON USED ON THE DISPLAY AREA 'C' RETURNS YOU TO
- THE PREVIOUS DISPLAY.
-
- TO CAST A SPELL
- ===============
-
- Spells can be cast from your spell book or from any magic item
- you may find. There are four classes of spells. Attack,
- Defence, Morphosis and Equipment. Attack spells are used to
- inflict damage on your enemies. Defence spells are used to
- protect yourself from attack, either reducing the damage taken
- or to help you avoid being attacked. Morphosis spells affect
- you body by healing or bestowing special effects like haste.
- Equipment spells can effect your items and surroundings, such as
- enchant weapon which increases you swords damage or unseen
- servant which enables you to pick up objects which are out of
- reach.
-
- Choose spell from spell book. Go back into 'virtual joystick'
- mode and use spell by clicking on RIGHT mouse button when spell
- is required. Keep button depressed to auto-cast spell. To
- cancel spells. C,lose spell book or deselect spell by clicking
- on A, D, M or E.
-
- SPELL SELECTION
- ===============
-
- With pointer over the spell book on the menu bar spell types
- can be selected by keeping LEFT mouse button depressed while
- moving mouse left or right. Spell levels can s\also be
- selected using this method by moving mouse up and down.
-
- KEYBOARD SHORT CUTS
- ====================
-
- The following keys can be used to operate the menu bar while
- the virtual joystick is still on. This speeds up the flow of
- the game allowing you to access functions without having to
- switch off the virtual joystick and go and click on the icons
- by hand.
-
- VIRTUAL JOYSTICK KEYS:
- =====================
-
- SPACE - Virtual joystick ON/OFF
-
- MENU BAR KEYS:
- =============
-
- Z - Select Spell flip forwards
-
- X - Select Spell flip backwards
-
- F1 of C - Select Attack Class and Next Spell
-
- F2 or V - Select Defence Class and Next Spell
-
- F3 or B - Select Morphosis Class and Next Spell
-
- F4 or N - Select Equipment Class and Next Spell
-
- F5 or AMIGA key - Open/Close Spell book
-
- 1-5 - Select Spell Page Level
-
- DEL - Cast Crystal Amulet
-
- S - Go To Status Screen
-
- M - Go To AutoMap Screen
-
- A - Go To Alchemy Screen
-
- SPELLS WHICH ARE CURRENTLY AVAILABLE
- ====================================
-
- Destroy magic - Stops baddies casting spells
-
- Invisibility - Makes you undetectable unless you are within
- sniffing range.
-
- Freeze - Freeze an enemy when hit
-
- Unseen servant - Allows you to get objects that would normally
- be out of reach.
-
- Shield - Lessens the blows from your opponent
-
- Firebolt - Smite enemies from a distance.
-
- Enchant Weapon - Increases strength of sword to cause more
- damage.
-
- Enchant armour - Increases strength of armour giving better
- protection.
-
- Haste - Allows you to move faster.
-
- Blind - Blinds some enemies susceptible to it. Will damage
- others.
-
- Lightening - Smite enemies with lightening bolt.
-
- Master - Controls the mind of an enemy so that he fights for
- you.
-
- Dissolve - Burn enemies with acid spell
-
- Illusion - Project image of column or other object to hide in.
-
- Fear - Create fear in enemies who flee in terror.
-
- Slow - Slows pace of enemies
-
- Deflect - Partial shield to deflect missiles.
-
- Transform - Turns main character into a rat
-
- Intangibility - Become invisible and ghost-like
-
- Heal - Heals wounds according to strength, the lower the
- strength the more time wounds will take to heal
-
- Food - Increases energy
-
- Levitate - Ability to walk on the surface of liquids.
-
- Stone Flesh - Turns flesh into stone so that you cannot be
- hurt.
-
- Banish - Banishes Demons back to their own dimensions.
-
- Dispell - Cancels spells cast against you.
-
- Luck - Tips the balance of fate in your favour.
-
- Featherfall - Shields you as you fall allowing you to fall
- greater distances with less damage.
-
- Psionic Blast - Links mind and body together allowing you to
- use mental and physical abilities to their full potential
- simultaneously.
-
- Hero - Puts body into overdrive boosting all stats for duration
- of the spell. Skills are increased, you become more difficult
- for enemies to hurt and are a higher rank character than
- before.
-
- Repair Armour - Repairs you armour
-
- Repair sword - Repairs your sword, the level of spell used
- will dictate which sword can be repaired.
-
- Time warp - Slows down time for all but you.
-
- FIGHTING
- ========
-
- Fighting is 8-directional. With 'virtual joystick' ON press
- left mouse button to attack enemy with currently held weapon
- when the guiding light pointer is RED. (The guiding light will
- already have changed from green to red to warn you of
- approaching enemy). The red guiding light must be, more or
- less, directly on the centre of your target in order to ensure
- that you inflict damage on your enemy.
-
- TO PICK UP AN ITEM
- ==================
-
- You must be close enough to an object to pick it up (unless
- using Unseen Servant Spell). Press SPACE to turn virtual
- joystick OFF.
-
- Move hand pointer over the object you want to pick up and click
- with LEFT mouse button. If the item cannot be picked up
- nothing will happen. If the item can be picked up you may now
- move the item to EITHER a spare hand on the menu bar and place
- it there by pressing the LEFT mouse button to release the item
- into the hand; OR place item over the bag icon (far left of
- menu bar) and by pressing the LEFT mouse button the object will
- be automatically packed into the correct container if there is
- space available. If the object does not disappear when this is
- done click RIGHT and go into the Status screen and exchange for
- another object if necessary.
-
- If you are already holding an object and you pick up another
- one the object that you were holding will be shuffled into your
- right hand. Continuously picking up objects will shuffle them
- through your hands into the bag.
-
- Magic items cam be immediately selected by placing straight
- into Spell Book. Items which are not magic items will
- automatically be placed into the bag if dropped onto the spell
- book.
-
- Herbs may be placed directly into the Alchemy chest by dropping
- them on the Alchemy icon (pestle and mortar).
-
- Objects can also be picked up by walking over them or clicking
- on them when the guiding light pointer is green.
-
- (See also 'hands' in section on Menu Bar page).
-
- TO OPEN CHESTS
- ==============
-
- Providing you are close enough to the chest, and have the
- correct key clicking on the chest will open it. With hand
- pointer keep clicking on the chest and objects contained in the
- chest will be shuffled through your hands into your bag. With
- the green guiding light pointer one click on the chest will
- shuffle through this process even more quickly. If a chest is
- locked the lock will appear on the menu bar when you click on
- the chest. Use the key (if that is available to you) or the
- lock picks (see section below on Opening Locks) if you want to
- open the chest.
-
- PUZZLES
- =======
-
- Some doors may have a combination lock. To open these doors,
- first click with the LEFT mouse button on the lock which you
- will find on or near the door. This then displays the puzzle
- lock on the menu bar. Clicking with the left mouse button on
- the parts of the lock will move the bolts. Move all the bolts
- to the right open position and the door will be unlocked.
- Click the right mouse button at any time to return you to the
- game. Some levers open hidden rooms so anything that looks as
- though it may act as a lever should be looked out for.
-
- Power locks rely on you having the crystals to operate them.
- When a crystal is in the correct position all four lights in
- the corners of that box will be lit. To alter the position of
- crystals click in the two crystals you wish to swap and they
- will change places. When all crystals are in the correct
- positions the lock will open.
-
- FOUNTAINS, PUMPS AND ENGINES
- ============================
-
- the more you can shut down of these component parts of the
- Spirit Reaping Machinery the less power Baalhathrok wields.
- The fountains cause the lower levels to flood, it is therefore
- advisable to try to solve the puzzles required for turning
- these off.
- The pistons have to be destroyed by blowing them up using
- attack spells.
-
- OPENING LOCKS
- =============
-
- Click on the chest or lock in the door that you wish to unlock.
- The lock will appear on the menu bar. If you have the correct
- key, it will appear in the lock and by moving the mouse left
- and right the key can be turned. If you turn the key the wrong
- way there is a possibility that it will snap.
-
- If a key has not appeared in the lock you have the option of
- picking the lock. The lock picks are positioned either side of
- the lock and by left clicking on the pick you wish to select,
- it will be placed in the lock. By moving the mouse around the
- pick can be used in the lock. Taking the pick towards the
- point it is being pushed away from will force it into place.
- The pick that moves the slowest during this operation is the
- correct pick for that lock. Once the pick is in the correct
- position in the lock move the mouse left or right to unlock.
- Turning the pick the wrong way may cause the pick to snap.
-
- AUTOMAP
- =======
-
- With the hand pointer click on the map icon displayed on the
- menu bar to view the Automap. This shows your position in the
- tower and rooms that you have been through. Clicking on the
- depiction of the tower on the right of the map allows you to
- select tower levels; the red light indicating the level you are
- currently viewing. RIGHT mouse button exits from Automap.
-
- GAME KEYS
- =========
-
- Mouse sensitivity. F9 lower sensitivity, F10 increases mouse
- sensitivity.
-
- Music and sound effects. Up and Down Arrow keys increase and
- decrease volume of music and Right and Left Arrow keys increase
- and decrease volume of sound effects.
-
- ESC - Quits current game
-
- GAME HINTS
- ==========
-
- You must collect all seven of the Nydus Crystal to gain entry
- to the lair of Baalhathrok in the depths of the tower.
-
- You need to slay Baalhathrok to end his reign of terror.
-
- Shut down the pumps, engines and fountains that are sucking the
- life-force from Chaybore, these are also causing the lower
- levels of the tower to flood.
-
-